AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance on Unified Platform in Malta Q1 2024
In Q1 2024, the top 5 boxing games in Malta showed varied performance in weekly downloads and revenue. Here's a detailed look at their trends.
In Q1 2024, the top 5 boxing games on a unified platform in Malta showed significant variance in their weekly downloads and revenue trends. All data comes from Sensor Tower, offering more in-depth insights.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS saw a notable fluctuation in weekly revenue. Starting at just $1 in the first week of January, it peaked at $53 in the last week of February before settling down to $1 by the end of March. Weekly downloads for the app showed a generally stable trend, starting at 220 in early January and reaching a high of 253 in mid-March.
Real Boxing 2 by Vivid Games S.A. displayed a gradual increase in weekly revenue, starting at $6 in the first week and climbing to $31 by the end of March. Weekly downloads for this app were relatively consistent, with a slight peak at 145 in early March and ending the quarter at 122.
Gym Heros: Fighting Game from Fighting Arena did not generate any weekly revenue throughout the quarter. However, the app's weekly downloads showed growth, starting at 29 in the first week of January and reaching 75 by mid-March before ending the quarter at 60.
Arm Wrestling Master by GOODROID,Inc. also reported no revenue throughout the quarter. Weekly downloads for the app began at 39 in early January and experienced steady growth, peaking at 82 by the end of March.
Wrestling Revolution 3D from MDickie did not see any revenue generation during Q1 2024. The app's weekly downloads started at 35 in early January and saw a peak of 66 in mid-March, ending the quarter at 55.
For more detailed insights into the performance of these apps, visit Sensor Tower.